So it's been quite some time since I did my last post and just to notify you, I'm back into my game. I will have several other projects e.g. A 5 second project, A music video, Original art. I decided to give you an update on something I decided to remove from the game, but found again and perfected it and fixed it up. Water.
In the first part of the game, there will be two types of water. Icy and Clear.
Icy water makes the cubes sink really fast. It pulls things to the bottom.
Clear water, with some momentum, brings the cube to the top and lets it bounce around until eventually sinking down.
The confusing thing is that the player doesn't interact with the water, nor does the faulty cube.
When a cube touches either the Icy or Normal water, it peels off displaying some of the inner parts.
Enough talk, now the video: